Tuesday, October 25, 2011

  • Etiquette: Every person should know how to practice good etiquette.
  • Conduct: People who have bad conduct usually end up doing bad things.
  • Courtesy: Parents should teach their kids how to use common courtesy.
  • Flame: Many websites I have seen have had people flaming others through comments.
  • Troll: A lot of great information on the web has been downplayed because trolls have claimed the articles "fake."
  • Anonymous: Just because you are "anonymous" on the internet, does not mean that you have a right to be rude, mean, and judgemental.
  • Emoticon: I text my friends a happy emoticon everyday.
  • Obvious: It's obvious when someone is trying to hide something.
  • Tone: My geography teacher always tells me to lower my tone.
  • SMS: The technicans use alot of SMS's.
  • Ethical: It is ethical when you know what id good from bad.
  • Unethical: When you are a final warning contract it shows that you have unethical behavior.
  • Legal: It is legal to use information from sources as lond as you paraphrase or qoute the text.
  • Boolean Search: When you are trying to search for more than two things, you can use the boolean search tip.

Friday, October 21, 2011

I rate myself a 5, because I did pretty good on the project and my results we're exactly how I wanted them to be. I did good on the project all my result students ended up being getting a 100. All my result students are good. And my conclusions and hypothesis were exactly right.

1. What are all these Stages in the Design Cycle?
2. What is the Design Stage about?
3. What is the Evaluate Stage about?
4. What is the Create Stage about?
5. What is the Investigate Stage about?
6. What is the Plan Stage about?
7. List the steps in order.

Thursday, October 13, 2011

Evaluate:
Issac a 6th grader, was in a noisy calm environment doing my Design Cycle game he had trouble with it not knowing the material but made it all the way to the 5th level. He said that it was a hard game but in the end still happened to pass the quiz with a 100.He didn't take long on the quiz, so I assume that he understood the game good & knew the answers to the quiz with no help needed.
Ivan a sixth grader was tested in a calm environment, he played my Design Cycle game and loved it. He felt that it was very easy because it helped him learned the Design Cycle. Ivan didn't think the Design Cycle was very hard to learn at the beginning. In conclusion Ivan passed the quiz with a 100, and want's to make a Design Cycle game too. The Design Cycle helped him with his projects, and knows the Design Cycle very well.
Brittany a sixth grader was tested in a very noisy environment. She thought the Design Cycle was very hard and did not think she would learn it at all. She had a hard time learning the questions and answers at first. She also had a hard time learning the steps of the Design Cycle. Brittany thought the game was difficult. Maybe she thought that because she had a difficult time learning the steps as well and getting the Design Cycle down. In the end Brittany passed the test with a 80, she didn't want to give up and asked for a re-take. In conclusion she passed the re-take with a 100.
Survey
1. How can Plan help you in the Design Cycle?
2.How many parts are in the Design Cycle?
3.How many parts are in the Design Cycle Rubric?
4.What do you use Evaluate for in the Design Cycle?
5.Is Create the 4th step in the Design Cycle? Yes or No?

Thursday, October 6, 2011

This is my design one.


Today I created my project design 1, I created a game because it is very easy to make. I think the sixth graders will enjoy playing this game. My game is very entertaining and can be diffcult but still easy enough for sixth graders. First I was going to create a flipbook but than I realized it was way too hard to do, so Mrs. Hinojosa gave me the idea to do a game. I loved making the game it was challenging making the questions, and deciding which questions and answers would help them the most to understand the design cycle. My game is a wordshoot where you have to aim at the right answers, while you read the questions & you only have a certain amount of amo. Then when you go on to the next level, the answers will move around and you have to try to shoot at them while their moving around. The levels go on and on getting harder each level. I rate myself 6.

Tuesday, October 4, 2011

My total is 201 minutes divided by 60 that is about 3 hours and 35 minutes, Now I can plan how I will use each day from now until OCTOBER 11 to complete my project.

10/3- 8 minutes-Design 8 minutes
10/4- 8 minutes- Create 
10/5- 120 minutes- Create the project
10/6- 10 minutes- Plan
10/7- 20 minutes- Evaluate
10/8- Test my project out
10/9- 30 minutes- See if the project is right
10/10- 10 minutes- Make it creative
10/1- Turn in the project.